Speech Recognition Grammar Specification
Speech Recognition Grammar Specification (SRGS) is a W3C standard for how speech recognition grammars are specified. A speech recognition grammar is a set of word patterns, and tells a speech recognition system what to expect a human to say. For instance, if you call a voice directory application, it will prompt you for the name of the person you would like to talk with. It will then start up a speech recognizer, giving it a speech recognition grammar. This grammar contains the names of the people in the directory, and the various sentence patterns callers typically respond with.
NuGet Package ID | LiquidTechnologies.XmlObjects.SRGS1-0 |
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Description | An object model for the SRGS 1.0 standard providing strongly typed classes that can be serialized/deserializsed to XML. |
Documentation | Liquid XML Objects API |
Schema Documentation | https://schemas.liquid-technologies.com/W3C/SRGS/1.0/ |
Official Schema Site | http://www.w3.org/TR/speech-grammar/ |
License | EULA |
Supported Platforms |
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- Create a new Visual Studio Project
- Add a reference to the nuget package @myModel.NugetID
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Create an LxSerializer<> for your root element
- If the root element in your XML document is 'MyRoot' then the object generated to represent it should be called 'MyRootElm'*1
- Hint - In Visual Studio placing the caret within the code LxSerializer<MyRootElm> and pressing Alt-Shift-F10 will give you the option to add the appropriate using statement.
- Use the LxSerializer to read in the XML Document using the Deserialize method
- Setting a break point after this line will allow you to explore the structure of the object in the visual studio watch windows.
- Use the LxSerializer to write in the XML Document back out using the Serialize method
LxSerializer<ExamplePersonElm> serializer = LxSerializer<ExamplePersonElm>(); // Reading an XML file ExamplePersonElm person = serializer.Deserialize("MyPersonData.xml"); foreach(ExampleFriendElm friend in person.Friends) { Console.Write("Name = " + friend.Name); } // Edit the objects ExampleFriendElm newFriend = new ExampleFriendElm(); newFriend.Name = "Joe Blogs"; person.Friends.Add(newFriend); // Write the new data out as XML serializer.Serialize("MyNewPersonData.xml", person);
Video Tutorial
This video tutorial demonstrates the basic usage of the XML Objects tool, showing how to generate code from an XSD, read an XML document into the object model, modify the data and write out the XML.