SportsML
SportsML is the only open, global XML standard for the interchange of sports data. Designed to be as easy to understand and implement as possible, SportsML allows for the exchange of sports scores, schedules, standings, and statistics for a wide variety of sports competitions.
NuGet Package ID | LiquidTechnologies.XmlObjects.SportsML2-0 |
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Description | An object model for the SportsML 2.0 standard providing strongly typed classes that can be serialized/deserializsed to XML. |
Documentation | Liquid XML Objects API |
Schema Documentation | https://schemas.liquid-technologies.com/SportsML/2.0/ |
Official Schema Site | http://iptc.org |
License | EULA |
Supported Platforms |
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- Create a new Visual Studio Project
- Add a reference to the nuget package @myModel.NugetID
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Create an LxSerializer<> for your root element
- If the root element in your XML document is 'MyRoot' then the object generated to represent it should be called 'MyRootElm'*1
- Hint - In Visual Studio placing the caret within the code LxSerializer<MyRootElm> and pressing Alt-Shift-F10 will give you the option to add the appropriate using statement.
- Use the LxSerializer to read in the XML Document using the Deserialize method
- Setting a break point after this line will allow you to explore the structure of the object in the visual studio watch windows.
- Use the LxSerializer to write in the XML Document back out using the Serialize method
LxSerializer<ExamplePersonElm> serializer = LxSerializer<ExamplePersonElm>(); // Reading an XML file ExamplePersonElm person = serializer.Deserialize("MyPersonData.xml"); foreach(ExampleFriendElm friend in person.Friends) { Console.Write("Name = " + friend.Name); } // Edit the objects ExampleFriendElm newFriend = new ExampleFriendElm(); newFriend.Name = "Joe Blogs"; person.Friends.Add(newFriend); // Write the new data out as XML serializer.Serialize("MyNewPersonData.xml", person);
Video Tutorial
This video tutorial demonstrates the basic usage of the XML Objects tool, showing how to generate code from an XSD, read an XML document into the object model, modify the data and write out the XML.