Property | Description | |||
Method Name | ToXmlFile | |||
Argument - filename | The name of the file that will receive the xml. | |||
Argument - bIncludeDocHeader | If this is true then header <?xml version="1.0" ?> is applied to the output (making it a proper XML document as opposed to a snippet.) | |||
Argument - bFormatXML | Indicates how the XML should be formatted. true to turn on indenting, false for no formatting (single line output). |
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Argument - encoding | The type of encoding to use when formatting the XML. UTF8, UTF16 & Unicode are options. UTF8 is default. | |||
Argument - eolType | Indicates the type of End of line token to use, LF or CRLF. Defaults to CRLF. | |||
Argument - context |
The CSerializationContext object controls the way in which XML is serialized/de-serialized. Its main role is to control the way in which validation is performed and which namespaces are output. Note: If you are writing a multithreaded app it is highly recommended that you use a different instance of this class on each thread, as access to the static instance is not synchronized. Although read only operations to the static instance (CSerializationContext::Default) of the class are thread safe, if the global instance CSerializationContext::Default is modified, then this could potentially cause threading problems. |
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Argument - compressionType | Indicates the type of compression to apply to the output file, NONE, GZIP, or ZLIB. Defaults to NONE. | |||
Description | Writes XML from the current object to a file. | |||
Remarks |
If the file already exists it is overwritten, if it does not exist it is created. If the encoding is UTF-8 (the default) then the file is written out using the UTF-8 encoding scheme. It should be noted that UTF-8 encoding will encode characters using 1-4 bytes. As such if the file is examined with a viewer that is not capable of decoding UTF-8, it will appear to contain odd characters. However if it is viewed with a compliant viewer (e.g. IExplorer) the file will appear as expected. See Multi-Language Support and Global Functions for more information. If the encoding selected is UNICODE, then the file is written out using 2 bytes per character. The standard 0xff 0xfe are placed at the beginning of the file to indicate to other applications that it is a UNICODE file. |