public final byte toXmlStream()
public final byte toXmlStream( boolean includeDocHeader,
|public final byte toXmlStream(boolean includeDocHeader,
|Return||The XML data contained in the object as a byte array|
|Argument - includeDocHeader||Default true. If this is true then then header <?xml version="1.0" standalone="yes"?> is applied to the output (making it a proper XML document as opposed to a snippet).|
|Argument - formatting||Default Formatting.Indented. Indicates how the XML should be formatted|
|Argument - encoding||Default Encoding.UTF8. Allows you to change the encoding used (UTF8, UTF16 etc)|
|Argument - EOL||Default EOLType.CRLF. Allows you to change the Eond Of Line token (CR for unix or CRLF windows)|
|Argument - context||The XmlSerializationContext
If this is not specified, the a default (XmlSerializationContext::Default global static) instance of the class is used. If you are using several libraries generated from different schemas, or you want to change the way validation is performed for during the lifetime of the application or you are writing multithreaded code, then you should consider creating your own instance(s) of the XmlSerializationContext.
If you are writing a multithreaded app it is highly recommended that you use a different instance of this class on each thread, as access to the static instance is not synchronized. Although read only operations to the static instance (XmlSerializationContext::Default) of the class are thread safe, if the global instance XmlSerializationContext::Default is modified, then this could potentially cause threading problems.
|Description||Returns a byte array containing the XML.|
It will raise an exception if the XML within the object is not invalid, i.e. invalid number of entries in a collection.